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Explore / Games / Hatchling Isles

Browser creature-collection RPG

Hatchling Isles

Weaken wild Hatchlings, bond them with a Heart Egg, then hatch, raise, ride and evolve them.

What it is

A seamless island with four biomes, twenty-five species, type effectiveness, companion auto-battle, daily eggs and quests, a pasture, trading and a glider. Plain ES modules and vendored Three.js with no build step.

Made for: Browser players.

Where it stands

Live. Members can open it from the collection.

What members get

The signed-in collection adds a getting-started guide for Hatchling Isles: what you need, first steps, current limitations, and where to get help. Live projects also show their launch link there.